Skip to content
Powered by Pagefind
English
PAPERHEAD Levels — chapters, walkthrough & bosses (2026)

PAPERHEAD enemies and bosses: every name confirmed so far

PAPERHEAD enemies and bosses with verified names: BIG ZOMBIE, THE COMMAND3R, HANDY HELPER, The Manager, and Chapter 1 paper foes. Weaknesses not verified.

10/10/2026 Last updated: 10/10/2026 3 min read
Facts checked: Oct 10, 2026 Steam AppID: 2680280 Primary source: Steam store API

FAQ

How many bosses are confirmed in PAPERHEAD?
We can name four boss labels in verified footage or chapter markers: BIG ZOMBIE (Chapter 1), THE COMMAND3R, HANDY HELPER, and The Manager (Chapter 18 marker). This is not a complete roster for all 18 chapters.
Do PAPERHEAD enemies have elemental weaknesses?
Not verified on screen. DEVLOG 3 (published 2025-07-31, pre-release; the final build may differ) described tying enemy armor and vulnerabilities to specific weapons and kicks—we treat that as pre-release design intent until each enemy is tagged in footage.
Where does BIG ZOMBIE appear?
Verified Chapter 1 footage shows a boss bar labeled BIG ZOMBIE (`LQBReOWnHWM@06:20`) in the WARE-A HOUSE warehouse stretch.
Are THE COMMAND3R and HANDY HELPER in the main campaign?
Both names appear in verified boss-fight footage (`qaYUo8TSwt4@02:00` and `@03:20`), but which numbered chapter hosts each fight is not verified yet.
Does this page list every enemy type?
No. Steam store art shows additional cardboard enemies we have not tied to in-game names yet. This table only lists enemies or bosses with verified labels in our sources.

Which PAPERHEAD enemies and bosses are verified?

This table is a name ledger, not a complete bestiary. Every row has a video or chapter-marker citation. If a chapter is unknown, we say so. Weakness is not verified for any entry—do not assume kick-only or explosive armor break until footage shows it.

Cross-check campaign order on the chapter list and Chapter 1 flow on The Descend walkthrough. Combat basics live in the beginner guide.

Name Type Where seen Evidence Weakness
White paper humanoid Regular enemy Chapter 1 warehouse combat LQBReOWnHWM@08:00 not verified
BIG ZOMBIE Boss Chapter 1 LQBReOWnHWM@06:20 not verified
THE COMMAND3R Boss Chapter not verified qaYUo8TSwt4@02:00 (player uses double-barrel shotgun in fight) not verified
HANDY HELPER Boss Chapter not verified qaYUo8TSwt4@03:20 (wide-muzzle weapon visible) not verified
The Manager Final boss (chapter marker) Chapter 18 per YouTube markers 8lCFpBuyIvU chapter The Manager (Final Boss) @3:29:00; fight frame @3:29:20 not verified

Steam screenshot of cardboard armored enemies in an industrial PAPERHEAD hall

Source: official Steam store screenshot (cardboard enemies in an industrial hall).

What does pre-release DEVLOG 3 say about weaknesses?

According to DEVLOG 3 (published 2025-07-31, pre-release; the final build may differ), Paperhead te4m reworked combat so specific enemies interact with specific tools—examples in the log include foes that only take meaningful damage from kicks and enemies that drop armor only under explosions. That explains why the Steam page sells kicks, barrels, and shotguns together, but we do not assign those rules to named enemies above without clear full-game proof.

For verified kick scoring language in Chapter 1, see the Chapter 1 walkthrough.

What do the confirmed boss fights look like?

BIG ZOMBIE appears with a standard boss health bar in Chapter 1 warehouse footage.

PAPERHEAD bosses guide BIG ZOMBIE boss health bar in Chapter 1 warehouse

Frame from a full-game playthrough recording (LQBReOWnHWM@06:20).

THE COMMAND3R and HANDY HELPER come from a boss compilation video with on-screen watermarking.

THE COMMAND3R boss fight with double-barrel shotgun in compilation footage

Frame from a boss-fight compilation recording (RUSH PLAY / qaYUo8TSwt4@02:00).

HANDY HELPER boss fight with wide-muzzle weapon in RUSH PLAY compilation

Frame from a boss-fight compilation recording (RUSH PLAY / qaYUo8TSwt4@03:20).

We do not describe attack patterns, adds, or arena mechanics beyond what the health bar names show.

Spoiler: what do we know about the final boss?

YouTube markers on a full-game recording label Chapter 18: The Manager (Final Boss) starting around 3:29:00 (8lCFpBuyIvU). A fight frame exists at 8lCFpBuyIvU@3:29:20. Story outcome and any alternate endings are not verified—Steam achievement Peaceful solution is a riddle with unlock not confirmed.

The Manager final boss fight frame from Chapter 18 full-game footage

Frame from a full-game playthrough recording (8lCFpBuyIvU@3:29:20).

What we have not verified yet

  • Complete enemy roster across chapters 2–17
  • Chapter numbers for THE COMMAND3R and HANDY HELPER
  • On-screen weakness icons or damage-type tooltips
  • Whether shop clips or Golden upgrades change enemy damage tables (clips guide covers economy only when verified)

When a name lacks videoId@timestamp proof, it will not appear here—even if Steam marketing art shows similar silhouettes.

Related Articles

Was this helpful?