PAPERHEAD weapons & kicks: guns, pencil, boots (2026)
PAPERHEAD weapons on video: double-barrel shotgun, green rotary gun, kicks, pencil/bomb HUD—plus Steam promises. Full arsenal unverified as of 2026-10-10.
FAQ
Does PAPERHEAD have a shotgun?
Are kicks important early in PAPERHEAD?
What keys are confirmed for kick and reload?
Did the developers tie weapons to enemy weaknesses?
Is the full PAPERHEAD weapon roster public?
PAPERHEAD sells itself as a fast boomer-shooter where boots matter as much as barrels. The Steam store description (checked 2026-10-10) promises shotgun work, “various other weapons”, kick physics (barrels, stomps), and pencil drawing (bombs, doors, graffiti). Below is only what that description plus verified release footage support—no invented arsenal spreadsheet.
What does the official Steam description claim?
Bullet points we can quote without extrapolation:
- BRUTAL AND SWIFT COMBAT: launch enemies, kick exploding barrels, stomp heads, or use a shotgun and other weapons plus “the strength of your mighty boots.”
- DRAW YOUR WAY OUT: the pencil draws bombs (kick them at foes), doors (kick them open), and wall text.
Everything else—exact weapon count, ammo economy, crafting—needs video or patch notes. According to DEVLOG 3 (published 2025-07-31, pre-release; the final build may differ), corpse ammo drops and eraser healing via pencil would replace generic medkits; we have not re-verified those loops minute-by-minute in the 2026-10-09 build.
Which guns show up clearly on video?
| Sightings | Evidence | Confidence |
|---|---|---|
| Double-barrel shotgun | qaYUo8TSwt4@02:00 during THE COMMAND3R |
High |
| Green multi-barrel rotary gun (ammo example 495) | qaYUo8TSwt4@00:05 |
High |
| Wide-muzzle / flame-port weapon | qaYUo8TSwt4@03:20 during HANDY HELPER |
Medium |

Frame from a boss-fight compilation recording (RUSH PLAY / qaYUo8TSwt4@00:05).

Frame from a boss-fight compilation recording (RUSH PLAY / qaYUo8TSwt4@02:00).
We cannot name every gun variant, state DPS, or list level-by-level unlock order from this evidence alone.
How central are kicks in verified early combat?
Chapter 1 footage treats kicks as primary damage, not a finisher-only trick:
- Tab opens the map; E interacts; combat callouts include DRAFT meter language, KICK, and WALL KICK KILL (
LQBReOWnHWM@05:00–07:00). - The warehouse fight shows boot-first routing before heavier guns appear in later uploads.

Source: gameplay frame from The Scarlet Seeker recording (LQBReOWnHWM@06:00).
Pair kicks with the chapter 1 descend guide for geography; pair guns with enemies and bosses for names we can cite on video.
What do we know about the pencil and bomb slots?
Verified HUD (qaYUo8TSwt4@00:05) shows pencil plus a bomb-class ability slot alongside firearms. That aligns with the Steam copy about drawing bombs—but we have not verified drawing doors, erasing corpses for health, or each pencil tool on a clean, spoiler-free timeline.
According to DEVLOG 3 (published 2025-07-31, pre-release; the final build may differ), designers wanted weapon–enemy weakness puzzles (kick-only foes, explosion-stripped armor). Treat that as intent, not a verified enemy chart.
Steam marketing vs. verified footage
Official screenshots show shotgun muzzle flash and neon green handheld weapons in lab tiles—consistent with video, but marketing stills are not loadout proof.

Source: Steam store page screenshot.
What we have not verified yet
- Complete weapon names beyond boss-context guns.
- Pickup order per chapter.
- Damage numbers, upgrade paths, and ammo drop tables.
- Every pencil interaction (doors, eraser healing) in unedited retail play.
- Weakness matrix per enemy type (DEVLOG only, pre-release).
Until those exist with timestamps, this weapons page stays a confirmed-so-far ledger, not a tier list. For economy tied to clips and upgrades, see golden clips and regular clips.
Related Articles
guides
PAPERHEAD beginner guide: what to know before your first run
PAPERHEAD guide for day-one players: verified controls, level score screen fields, kick combat tips, and what the Steam page promises—no spoilers.
guides
PAPERHEAD Golden Clips and Regular Clips explained
Golden clips in PAPERHEAD: DEVLOG 4 (pre-release) vs a verified Chapter 2 white-box drop. Regular clip shops and upgrade prices remain unverified as of 2026-10-10.
guides
PAPERHEAD FAQ: multiplayer, horror, mods & controller
PAPERHEAD FAQ as of 2026-10-10: single-player only, horror-adjacent store tags, full controller support, Steam Deck Verified, and no announced cheats or mods.
Was this helpful?
Thanks for the feedback!